A post-apocalyptic survival game where the player collects finite resources to survive. The player can craft items such as axes, picks, buckets and fishing rods, which are made from the resources scattered throughout the world. The game passes through full day and night sequences, with the night offering a home to ‘The Mist’ (This is an entity that depletes the players health and gradually gets bigger and faster as the night goes on). The player has to maintain the characters hunger and thirst by collecting food and water that is scattered throughout the world. The game was developed during the Global Game Jam event.
Skills/additional info:
- Lead Designer
- Video Game
- Global Game Jam (Overall 2nd Place)
- Concept art/ aesthetic development
- Theme development (based on the theme of extinction)
- 2D art
- Gameplay mechanics